原生js实现立体粒子三维拖拽旋转效果代码

代码语言:html

所属分类:粒子

代码描述:原生js实现立体粒子三维拖拽旋转效果代码

代码标签: 立体 粒子 三维 拖拽 旋转 效果

下面为部分代码预览,完整代码请点击下载或在bfwstudio webide中打开


<!DOCTYPE html>
<html lang="en" >

<head>

 
<meta charset="UTF-8">
 

 
 
<style>
html
{
 
height: 100%;
 
background-image: radial-gradient(ellipse farthest-corner at center top, #000d4d 0%, #000105 100%);
 
cursor: move;
}

body
{
 
width: 100%;
 
margin: 0;
 
overflow: hidden;
}
</style>



</head>

<body>


<canvas id="canv"></canvas>

 
     
<script >
var num = 200;
var w = window.innerWidth;
var h = window.innerHeight;
var max = 100;
var _x = 0;
var _y = 0;
var _z = 150;
var dtr = function (d) {
  return d * Math.PI / 180;
};

var rnd = function () {
  return Math.sin(Math.floor(Math.random() * 360) * Math.PI / 180);
};
var dist = function (p1, p2, p3) {
  return Math.sqrt(Math.pow(p2.x - p1.x, 2) + Math.pow(p2.y - p1.y, 2) + Math.pow(p2.z - p1.z, 2));
};

var cam = {
  obj: { x: _x, y: _y, z: _z },
  dest: { x: 0, y: 0, z: 1 },
  dist: { x: 0, y: 0, z: 200 },
  ang: { cplane: 0, splane: 0, ctheta: 0, stheta: 0 },
  zoom: 1,
  disp: { x: w / 2, y: h / 2, z: 0 },
  upd: function () {
    cam.dist.x = cam.dest.x - cam.obj.x;
    cam.dist.y = cam.dest.y - cam.obj.y;
    cam.dist.z = cam.dest.z - cam.obj.z;
    cam.ang.cplane = -cam.dist.z / Math.sqrt(cam.dist.x * cam.dist.x + cam.dist.z * cam.dist.z);
    cam.ang.splane = cam.dist.x / Math.sqrt(cam.dist.x * cam.dist.x + cam.dist.z * cam.dist.z);
    cam.ang.ctheta = Math.sqrt(cam.dist.x.........完整代码请登录后点击上方下载按钮下载查看

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