three打造一个三维盆景效果代码
代码语言:html
所属分类:三维
代码描述:three打造一个三维盆景效果代码
下面为部分代码预览,完整代码请点击下载或在bfwstudio webide中打开
<!DOCTYPE html>
<html lang="en" >
<head>
<meta charset="UTF-8">
<style>
* {
margin: 0;
padding: 0;
}
body {
overflow: hidden;
}
</style>
</head>
<body translate="no" >
<script type="text/javascript" src="//repo.bfw.wiki/bfwrepo/js/three.r118.js"></script>
<script type="module">
import { OrbitControls } from "https://unpkg.com/three@0.120.1/examples/jsm/controls/OrbitControls.js";
var camera,
scene,
renderer,
controls,
armMat,
mesh,
time = 0;
initThree();
animate();
function initThree() {
scene = new THREE.Scene();
// RENDER
renderer = new THREE.WebGLRenderer({ antialias: true });
renderer.setSize(window.innerWidth, window.innerHeight);
renderer.shadowMap.enabled = true;
// renderer.shadowMap.type = THREE.PCFSoftShadowMap; // default THREE.PCFShadowMap
// CAMERA
camera = new THREE.PerspectiveCamera(
75,
window.innerWidth / window.innerHeight,
0.001,
200);
camera.position.x = 0;
camera.position.y = 0;
camera.position.z = 5;
scene.add(camera);
// CONTROLS
controls = new OrbitControls(camera, renderer.domElement);
controls.update();
// LIGHTS
var light = new THREE.AmbientLight(0xffffff, 0.7, 100);
scene.add(light);
var light = new THREE.DirectionalLight(0xffffff, 1, 100);
light.position.set(-3, 5, -3); //default; light shining from top
scene..........完整代码请登录后点击上方下载按钮下载查看
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